Added signs to Aurora Vineyard, Fairhaven Farm, and Emerald Farm. Fixed an issue where a couple map patches re-ordered vanilla tilesheets, triggering errors in the SMAPI console. Fixed an issue where players couldn't catch clownfishes and seahorses at Ginger Island if it was raining in Stardew Valley. -SMAPI threw tilesheet errors during Shane's 10 heart event. Fixed an issue where summer foliage spawned on the forest shortcut on Grandpa's Farm. Family members of the legendary fish have returned to the valley. Changed an interactable "area" on a certain "map". Some people might be anxious to meet the new farmer. Added kittyfish information on the SVE Nexus descriptions page. Fixed a bug where SVE fish didnt produce anything. There is a Directory of all pages to look through. Let your readers know what your topic is about and add some general information about it. Unless specified, the resources needed for special orders must be collected after the special order has been accepted. Fixed an issue where Morris was still tracked on the world map after being kicked out of town. SVE fish can now be placed in fishponds. SVE can be downloaded from ModDrop and Nexus Mods. Artifacts - Stardew Valley Wiki Artifacts Contents 1 Acquisition 2 Use 2.1 Donation 3 Artifacts 4 References 5 History For an index to the completed artifacts collection, see Collections#Artifacts. Fixed an issue where Andy was in the same spot as Kent at the saloon. East Scarp Wiki | Fandom Fixed an issue where Kent and Susan overlapped at the summit. Additionally, the special orders cannot be cancelled from the individual player quest listing, and time must be allowed to run out. 10-21-2020: Fixed an issue where players couldn't trigger Sophia's 12 heart event. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Leeks grown and harvested from Spring Seeds count toward this quest. instead of letter titles. Fixed an issue where the player's farm warp rune emitted no light on Grandpa's Farm after the Joja ??? Changed the location of secret note #18, fixing an issue where it was unreachable and where the graphic didn't reflect the location. Fixed an issue where the cherry blossom tree in the IF2R backyard was rendered invisible during the introduction cutscene. When giving Amethyst, it may count towards the Clint's Attempt story quest instead. I seek an extremely rare and powerful goop, known as 'ectoplasm'. Fixed an issue where tree saplings couldn't be planted on certain tiles where the greenhouse was at (if moved via Robin) on Grandpa's Farm. It's an amazing mod for Stardew Valley players to sink their teeth . "Instant Grow Trees" can be downloaded to grow these trees immediately. If players have already experienced the clearing, Susan will introduce herself immediately. Abigail, Sam, Sebastian, or Victor wouldn't show up for their Solarian Chronicles game if the player married one of them. I'm not really sure why players would want radioactive roe but here we are I guess. Fixed an issue where Pierre clipped into Caroline during community day. Fixed an issue where extra layers in Pelican Town and Grandpa's Farm weren't correctly drawn with time change patches. Fixed an issue where forage didn't spawn at Blue Moon Vineyard due to an incorrect namespace. Gus now sells Grampleton Orange Chicken (unobtainable recipe) at the saloon after players have seen Sophia's 6 heart event. Fixed an issue where players with the New Fish mod only caught trash in SVE locations (mistake on my end). Every day the bulletin board outside Pierre's General Store may have a randomly generated Help Wanted quest that can be completed in exchange for money and sometimes increased friendship with the quest giver. Increased corrupt serpent spawns at the Crimson Badlands (5 > 10). If SVE is already being played, these trees will take around 30 days to grow. Players no longer need to have the special orders board repaired before triggering Clint's railroad boulder removal quest. Immersive Farm 2 Remastered (IF2R) player warnings if updating to 1.11 !!! Players can get detailed information on all configurations. Buffed hammer damage, knock back, and defense buff. Fixed the "food bear" crash players were experiencing. Fixed several typos in events and locational messages. Added stone sound effects to stone paths on Grandpa's Farm and IF2R. Added back Dynamic Tokens to IF2R. It wont be easy. Fixed an issue where SMAPI reported results from the farm computer for SVE locations. Changed Summit Reborn's file name so it overwrites during a drag and drop into the mod directory. Marnie has received a new event, taking place in her small crop field during the summer when the weather is sunny. The number of [Monster] in the local caves have made mining dangerous for other people, not me! Added a shortcut to the character ?? (These fixes fill you with determination). Fixed an issue where the game froze if players warped to the wizard's basement via the witch hut warp. Removed the snow covered paved roads from my seasonal touches due to requests. Added Morris to the Winter Star festival. You encountered a suspicious looking figure by the bus stop. Stardew Valley Expanded Immersive Farm forest clearing entrance Near the Mushroom/Bat Cave, a hidden ladder leads to a forest clearing. Mayor Lewis will now mention crops take longer to grow in the town east crop field (end dialogue of the event). This map is only for IF2R. Changed the configuration name Harder Crafting to Balanced Crafting and further adjusted crafting recipes. Migrated SVE festival data from TMX to CP. Players could trigger Claire's 1/5 heart event on a day she didn't work at Joja Mart. Fixed an issue where Joja Mart and the Community Center reflected incorrect stages (destroyed when it should be repaired). This area might cause lag and long game startup. Can be collected before accepting the special order There is no penalty for accepting a Story Quest involving item delivery and then deleting it from the player's journal without completing it. (Framework Mod) SMAPI is required for any of this to work. Players can download it here: https://www.nexusmods.com/stardewvalley/mods/6529. Edited dialogue patterns and the wording of many events for SDV vanilla characters. 9 new events have been added (5 for Victor, 4 for Olivia). Added Miscellaneous dialogues and schedules to vanilla NPCs. Players can now interact with the saloon, adventurer guild, and carpenter shops from any counter tile. Added reaction dialogue for SVE NPCs regarding Pam's house upgrade. Removed some bushes near the Wizard's Tower that were preventing players from riding their horse directly to the Wizard. Added two new objects: "Blue Moon Wine" and "Aged Blue Moon Wine". Why don't we fish some out to make the valley more beautiful? Added another Joja employee in the Joja department store. This shard glows with an otherworldly blue light. I haven't had the chance to play recently so I haven't tried Lance with the new update, but I have multiple SV spouses. Removes static plants, boxes, flowers, and barrels from the IF2R greenhouse interior. Fixed an issue where players playing on a different farm type with Grandpa's Farm installed couldn't trigger the shed questline. Players can now gift and talk to Claire and Martin in the cinema. The egg festival is an event in stardew valley that takes place on every spring 13 between 9 am and 2 pm in the town square. Marlon's sewer key event requirements have been adjusted (5 hearts -> 2 hearts). Lewis used his title when addressing the player in the expanded Joja route. Stardew Valley Expanded at Stardew Valley Nexus - Mods and community Added additional installation instructions in the ReadMe when updating SVE. Overhauled the following 21 vanilla interior maps: Marnie's ranch, Archaeology house, Blacksmith, Oasis, Mr. Qi's casino, Willy's house, Haley's house, Harvey's room, Hospital, Alex's house, Leah's house, Mayor's house, Carpenter's house, Pierre's General Store, Saloon, Trailer, Sebastian's room, Sam's house, Adventurer's Guild, Wizard's tower, and Wizard's basement. Removed "(What should I say?)" Overhauled Marlon's schedule. Buffed rare fish spawns at shearwater bridge. Fixed an issue where monsters, forage, and objects wouldn't spawn if players weren't using the standard farm. Stardew Valley Wiki 09-14-2020: Added immersive lighting to the canopy trees in the Lost Woods and IF2R. Reduced the sound effect range of Clint's coal machine. It's not in the same area it used to be! Content is available under Creative Commons Attribution-NonCommercial-ShareAlike unless otherwise noted. Fixed an issue where players weren't warped correctly when entering the greenhouse. Fixed an issue where players couldn't dig up artifacts at the old community garden. Rewrote parts of Sebastian's mature event. Fixed an issue where players couldn't ride their mounts back to the farm from the bus stop (IF2R). Increased forage spawns at Junimo Woods (10 > 20). Fixed an issue where grass, debris, and trees could grow in SVE spouse areas. Added a configuration to IF2R called 'RemoveObjectsFromGreenhouse'. Stardew Valley Expanded remains true to the lore. It can also be obtained through the Traveling Cart or in The Mines after activating the Shrine of Challenge or during the Danger In The Deep quest. Increased king salmon sell price (600g > 650g). This was changed to ensure compatibility for other mods requiring these frameworks (where these are located in the mods directory, rather than inside another folder). Fixed an issue where the Grandpa's Farm "Heavy Debris" config glitched several grass tiles if toggled to "true" with "Remove Grass Stretch" and "Remove Fences". She will now visit her garden and the community garden. To complete an Item Delivery quest, the player must hand the item to the requestor. Stardew Valley 1.5.5 compatibility update. Redesigned the summit entrance. Earning these achievements unlocks unique Hats at the Abandoned House in Cindersap Forest. Toggling other IF2R configurations while playing on the "Sandbox" layout caused glitches. It will be re-added once optimized. Fixed an issue where Daggerfish was missing fish pond data. Farmhands now only need to talk to Apples once instead of seeing their 2 heart event to progress the Nexus questline. 10-06-2020: Fixed an issue where Gunther clipped into Penny during her dynamic schedule with Sam. Swapped the Wizard's "angry" and "surprised" expression indexes for better compatibility with other Wizard mods. Increased forage spawns at Calico Desert by 20%. Hot fixed an issue where Lance's 10 heart event froze the game. Story Quests do not count towards the "Gofer" or "A Big Help" Achievements. Fixed an issue where there was a feint glowing tile in front of the farm cave on Grandpa's Farm. Redesigned the Jenkins' Residence exterior. Added a new monster: 'Corrupt Spirit'. Players are now notified at 1:00pm when the community center day festival has started. Got rid of the static trees around the paths in Cindersap Forest and altered them to be cuttable/interactable due to many requests. Fixed an issue where Gunther repeatedly showed up to the farmhouse when additional artifacts above 60 were donated. Must be toggled to true before save creation to take effect. Added 38 new events. One such issues was NPCs allowing the player easy victory in year 2+. Changed the earthquake message on summer year 1 day 3 to an explosion. Wood obtained from a Wood Chipper counts. Players couldn't trigger Victor's 12 heart event if they had completed all house upgrades in the Joja route. Fixed several IF2R configurations issues. Fixed an issue where empty flower pots during the pelican town fair would sell players star tokens. Added a couple small specific forage locations. Fixed an issue where potted sunflowers at the SDV fair tried to sell players star tokens. Fixed an issue where Sophia's special order crashed the game if started during winter. Fixed Victor's dialogue during the Stardew Fair. Re-arranged FTM monster data, giving bosses and special monster spawns priority if players have limited mob spawns via the FTM config settings. 's to the lost woods after players have seen ??? Year 2 prerequisites are unchanged. Void recipes now require 5 hearts of friendship from Krobus. Moved the Immersive Farm 2 Remastered download to the "optional" section. There are two major types of quests, story quests and Help Wanted quests. Claire will return home a little earlier from working at the theater when married to the player. Fixed Sam's 10 heart event. If SVE isn't your thing then I recommend expanded access maps. Increased corrupt ghost health (335 hp > 1250 hp), damage (55 att > 70 att), and void pebbles dropped when defeated (1 > 2). Example: Alex talks about Dusty when he's in front of him. Increased the monster part requirements for Marlon's boat unlock. This grass was preventing players from planting their orchards. If players don't do this, the railroad and summit maps will not load because Content Patcher is attempting to patch the same map twice. Tone of player responses are more netural. Added a portrait for the travelling cart merchant. Fixed an issue on IF2R where the "big tree" to the right of the "water cave" would be cut in half. If players still have the bush, they'll need to install the destroyable bushes mod to remove it. Remastered Susan's old 8 heart event to a 10 heart event. Definitely nothing like that. Fixed an issue where conch, rafflesia, sand dollar, bearberry, and ancient fern clashed with other mods adding the same items. Completing the volcano dungeon is now a requirement to unlock the badlands instead of Qi's Skull Cavern challenge. Added backend stuff in preparation for the new NPCs. !! Some assets in this file belong to other authors. Added compatibility for the Looking For Love mod. Stardew Valley - Stardew Valley 1.5 Update Full Changelog Added Cabins to the Immersive Farm 2 Remastered (IF2R) map. Fixed an issue where forage spawned in out of bound areas at the railroad. Fixed an issue where some of the new crop tilesheets weren't correctly centered. Penny now says hello to her mother at the bus stop during her Monday marriage schedule. Fixed a bug where Jas and Vincent got stuck during the flower festival. Fixed an issue where IF2R leaves (fall) displayed on Grandpa's Farm if both mods were installed. Fixed a bug where Olivia would stand in the town plaza all day like a complete weirdo. Artifacts - Stardew Valley Wiki Fixed a bug where players couldnt obtain secret note 25. Her event is triggered from 10:00AM to 3:00PM, during sunny weather, after acheiving 7 hearts with her. Fixed an issue where Claire's and Martin's movie theater intro event played in the joja route. Altered the pathing in Marlon's 8 heart event and Victor's 10 heart event (summit map). Fixed a bug where artifacts spots wouldn't yield anything in custom maps. A rose that reminds you of the valley. Void eel fish ponds now display a darker color. Do Not Sell or Share My Personal Information. Remastered Calico Desert. All parts of SVE and IF2R have been consolidated into single folders. New events for him will be added in the future. Fixed a bug where players experienced a black screen during Jas' western forest event. Added spouse animations for SVE characters on the players farm. Gathering counter works with Crab Pots and Garbage Cans.